Monday, 15 March 2010

Gameplay

Gameplay

This blog will explore game play.

Game Play definition:

Gameplay is a term most commonly used to rate, or score the quality of the experience had by gamer while playing a particular game. The term gameplay is often found in game reviews where a score is given based on player experiences during the interaction with game.

Game play for me is what makes or breaks the game. If the game is good then it will be down to the way in which it plays. For instance if there is lots of choice and freedom to boot then the gameplay will almost certainly be intersting. Things such as multiplayer options and varable maps and missions make for good game play.

The lack of varables will almost certainly make for a bad review. This is probably down to the games longjevity being considerably shorter and therefore the consumer feeling like he or she has just been mugged. I personally like games that I can keep going back to and enjoying time and time again.

Therefore Gameplay is an important part of a game. As a consumer I always look for ways of finding out whether a game pending its release will be a hit or a miss. Generally I do this by checking out trailers, physically looking and reading the case, going by word of mouth or just by gut instinct. The majority of the time I get it right, especially if the game is a sequel.

Having said all this, for me it comes back to the gameplay element of the game, does it have two players off line, does it have a newer larger map, does it have new characters, the game play is one reason that makes people buy games. Therefore it is a massive part of the design of the game.

No comments:

Post a Comment