Life changing or career building?
When video games companies advertise jobs they often ask for either highly trained degree artists or individuals with alot of creativity and a good liberal arts background, but never both? I think that video games companies really want a good blend of creativity and highly trained degree artists all in one, it would be stupid not to take on people due to their lack of education or their lack of creativity.
If I was looking for an individual to join my team of artists I would look to what the person can offer to me via his or her portfolio. I wouldn’t want to narrow down my chances of finding a rough diamond just because of red tape.
Universities such as De-Montford, use a good combination of traditional and current art forms to mould its students into both a creative and a well trained degree graduates, ready for the industry.
I am still on my journey, however my understanding of form, light and perspective are increasing due to the briefs that I am asked to complete on my course. The task that I face as a student is to understand how to create efficiently and correctly whatever it is that I am asked to, and with a high level of realism.
Being on this course is like being taught how to see again for the first time, only taking in every detail that is apparent.
I think that our game art course has it correct in that respect and that industry is looking for the skills that I am being taught.
So the answer to the title....life changing or career building? It’s simple
Both
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